an optimized game ready 3d model.Modelled in blender, texture baked in Marmoset Toolbag and texture painted in Substance Painter and using custom made materials in Substance Designer. the polycount for for the whole model is 3,5k
Marmoset Toolbag Render of the RPG.
Marmoset Toolbag Render of the RPG both sides view.
Marmoset Toolbag Render of the RPG both sides view.
Wireframe shot of the RPG, rendered in Marmoset Toolbag.
Wireframe shot of the missile, rendered in Marmoset Toolbag.